Use repaint-call in updateImage to mitigate flickering
QGraphicsScene::update
schedules a redraw. Since we continue processing, we want the redraw to happen immediately. If it does not, we might run into flickering.
Using QWidget->repaint()
should solve this issue. But since it is not easily reproduced, we cannot be sure it is fixed. However, till it occurs again, we regard the issue as fixed.
Closes #247 (closed)
Reviewer Checklist
Formatting
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the pre-build checks succeed
General code quality
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naming conventions are met (see .clang-tidy for detailed information) -
no static analyzer warnings in new code parts (e.g., use clang-tidy for checking)
General usability
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old versions of pet-files are still loadable
Only if changes in UI
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new elements are also saved and loaded from pet-file -
check if tab order is still correct -
all new SpinBoxes are promoted -
new keybindings added to Petrack::keyBindings()
Edited by Schrödter, Tobias