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  • /*
     * PeTrack - Software for tracking pedestrians movement in videos
    
     * Copyright (C) 2023 Forschungszentrum Jülich GmbH, IAS-7
    
     *
     * This program is free software: you can redistribute it and/or modify
     * it under the terms of the GNU General Public License as published by
     * the Free Software Foundation, either version 3 of the License, or
     * (at your option) any later version.
     *
     * This program is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     * GNU General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program.  If not, see <https://www.gnu.org/licenses/>.
     */
    
    
    #include "coordItem.h"
    
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    #include "control.h"
    #include "extrCalibration.h"
    
    #include "petrack.h"
    
    #include <QtWidgets>
    #include <cmath>
    
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    // in x und y gleichermassen skaliertes koordinatensystem,
    // da von einer vorherigen intrinsischen kamerakalibrierung ausgegenagen wird,
    
    // so dass pixel quadratisch
    CoordItem::CoordItem(QWidget *wParent, QGraphicsItem *parent) : QGraphicsItem(parent)
    
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    {
    
        mMainWindow    = (class Petrack *) wParent;
        extCalib       = mMainWindow->getExtrCalibration();
    
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        mControlWidget = mMainWindow->getControlWidget();
    
    
        // Set Min and Max
    
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        calibPointsMin.x = 50000;
        calibPointsMax.x = 0;
        calibPointsMin.y = 50000;
        calibPointsMax.y = 0;
    
        updateData(); // um zB setFlags(ItemIsMovable) je nach anzeige zu aendern
    }
    
    
    /**
     * @brief Bounding box of drawn to area.
     *
     * This bounding box is used to determine if this Item needs to be redrawn or not.
     * See the official Qt Docs for QGraphicsItem
     *
     * @return (updated) bounding rect of this item
     */
    
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    QRectF CoordItem::boundingRect() const
    {
        // bounding box wird in lokalen koordinaten angegeben!!! (+-10 wegen zahl "1")
    
        if(mControlWidget->getCalibCoordShow())
    
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        {
    
            if(mControlWidget->getCalibCoordDimension() != 0) // 2D view
    
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            {
                return QRectF(-110., -110., 220., 220.);
            }
            else // 3D view
            {
    
                double min_x = std::min(std::min(x.x, y.x), std::min(z.x, ursprung.x));
                double max_x = std::max(std::max(x.x, y.x), std::max(z.x, ursprung.x));
    
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                double min_y = std::min(std::min(x.y, y.y), std::min(z.y, ursprung.y));
                double max_y = std::max(std::max(x.y, y.y), std::max(z.y, ursprung.y));
    
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                if(mControlWidget->getCalibExtrCalibPointsShow())
    
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                {
    
                    min_x = std::min(float(min_x), calibPointsMin.x);
                    max_x = std::max(float(max_x), calibPointsMax.x);
    
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                    min_y = std::min(float(min_y), calibPointsMin.y);
                    max_y = std::max(float(max_y), calibPointsMax.y);
    
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                }
    
                return QRectF(min_x - 25, min_y - 25, max_x - min_x + 50, max_y - min_y + 50);
    
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            }
        }
        else
        {
            return QRectF(0., 0., 0., 0.);
        }
    }
    
    // event, of moving mouse while button is pressed
    void CoordItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
    {
        // if coordinate system position is not fixed
    
        if(!mControlWidget->getCalibCoordFix())
    
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        {
            setCursor(Qt::ClosedHandCursor);
    
    
            QPointF diff = event->scenePos() -
                           event->lastScenePos();   // screenPos()-buttonDownScreenPos(Qt::RightButton) also interesting
            if(event->buttons() == Qt::RightButton) // event->button() doesnt work
    
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            {
    
                mControlWidget->setCalibCoordRotate(
                    mControlWidget->getCalibCoordRotate() -
                    (int) (3. * (diff.x() + diff.y()))); // 10* nicht noetig, da eh nur relativ
    
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            }
    
            else if(event->buttons() == Qt::LeftButton)
    
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            {
    
                if(mControlWidget->getCalibCoordDimension() == 0) // 3D
    
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                {
    
                    cv::Point3f p_cur = extCalib->get3DPoint(
                        cv::Point2f(event->scenePos().x(), event->scenePos().y()), mControlWidget->getCalibCoord3DTransZ());
                    cv::Point3f p_last = extCalib->get3DPoint(
                        cv::Point2f(mouse_x /*event->lastScenePos().x()*/, mouse_y /*event->lastScenePos().y()*/),
                        mControlWidget->getCalibCoord3DTransZ());
    
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                    // ToDo:
    
                    // Problem: Die Mouse Bewegungen, die erfasst werden sind zu gering, sodass viele Werte als 0 gewertet
                    // werden und nicht als Bewegung bercksichtigt werden, obwohl man die Maus bewegt. D.h. die Maus bewegt
                    // sich der Abstand zwischen dem Start und dem End-punkt ist aber sehr gering und wird als 0 gewertet
                    // und das Kooridnatensystem bewegt sich nicht. Effekt wird noch verstrkt, da das stndig passiert
    
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                    // Besonders schnelle Mausbewegungen lindern den Effekt
    
    
                    mControlWidget->setCalibCoord3DTransX(
                        coordTrans_x - (mControlWidget->getCalibCoord3DSwapX() ? -1 : 1) * round(p_last.x - p_cur.x));
                    mControlWidget->setCalibCoord3DTransY(
                        coordTrans_y - (mControlWidget->getCalibCoord3DSwapY() ? -1 : 1) * round(p_last.y - p_cur.y));
                }
                else
    
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                {
    
                    mControlWidget->setCalibCoordTransX(mControlWidget->getCalibCoordTransX() + (int) (10. * diff.x()));
                    mControlWidget->setCalibCoordTransY(mControlWidget->getCalibCoordTransY() + (int) (10. * diff.y()));
    
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                }
            }
    
            else if(event->buttons() == Qt::MiddleButton)
    
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            {
    
                if(mControlWidget->getCalibCoordDimension() == 0)
    
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                {
    
                    mControlWidget->setCalibCoord3DAxeLen(
                        mControlWidget->getCalibCoord3DAxeLen() + (int) (10. * (diff.x() - diff.y())));
                }
                else
    
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                {
    
                    mControlWidget->setCalibCoordScale(
                        mControlWidget->getCalibCoordScale() + (int) (10. * (diff.x() - diff.y())));
    
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                }
            }
        }
        else
        {
            QGraphicsItem::mouseMoveEvent(event); // drag mach ich selber
        }
    }
    
    void CoordItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
    {
    
        if(!mControlWidget->getCalibCoordFix())
    
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        {
    
            if(event->button() == Qt::LeftButton)
    
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            {
                mouse_x = event->scenePos().x();
                mouse_y = event->scenePos().y();
    
                coordTrans_x = mControlWidget->getCalibCoord3DTransX();
                coordTrans_y = mControlWidget->getCalibCoord3DTransY();
            }
    
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        {
            QGraphicsItem::mousePressEvent(event);
        }
    }
    
    void CoordItem::updateData()
    {
    
        if(!mControlWidget->getCalibCoordFix())
    
            setFlag(
                ItemIsMovable); // noetig, damit mouseEvent leftmousebutton weitergegeben wird, aber drag mach ich selber
    
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        else
    
            setFlag(
                ItemIsMovable,
                false); // noetig, damit mouseEvent leftmousebutton weitergegeben wird, aber drag mach ich selber
    
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        if(mControlWidget->getCalibCoordDimension() == 1) // 2D
    
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        {
    
            double sc = mControlWidget->getCalibCoordScale() / 10.;
            double tX = mControlWidget->getCalibCoordTransX() / 10.;
            double tY = mControlWidget->getCalibCoordTransY() / 10.;
            double ro = mControlWidget->getCalibCoordRotate() / 10.;
    
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            // aktualisierung der transformationsmatrix
    
            QTransform matrix;
    
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            // matrix wird nur bei aenderungen neu bestimmt
            matrix.translate(tX, tY);
            matrix.rotate(ro);
    
            matrix.scale(sc / 100., sc / 100.);
            // matrix.shear(tX,tY);
    
            setTransform(matrix);
    
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        {
            ////////////////////////////////////////
            //     3D World-Coordinate-System     //
            ////////////////////////////////////////
    
            if(mMainWindow->getImage())
    
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            {
    
                // Reset Matrix - No Matrix Transformations for 3D Coordsystem
                // aktualisierung der transformationsmatrix
                QTransform matrix;
                // matrix wird nur bei aenderungen neu bestimmt
                matrix.translate(0, 0);
                matrix.rotate(0);
                matrix.scale(1, 1);
                setTransform(matrix);
    
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                const double axeLen = mControlWidget->getCalibCoord3DAxeLen();
                const int    bS     = mMainWindow->getImageBorderSize();
    
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                // Coordinate-system origin at (tX,tY,tZ)
                if(extCalib->isSetExtrCalib())
                {
                    ursprung = extCalib->getImagePoint(cv::Point3f(0, 0, 0));
    
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                    x3D = cv::Point3f(axeLen, 0, 0);
                    y3D = cv::Point3f(0, axeLen, 0);
                    z3D = cv::Point3f(0, 0, axeLen);
    
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                    // Tests if the origin-point of the coordinate-system is outside the image
                    if(extCalib->isOutsideImage(ursprung))
                    {
                        return;
                    }
                    x3D.x++;
                    y3D.y++;
                    z3D.z++;
    
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                    // Kuerzt die Koordinaten-Achsen, falls sie aus dem angezeigten Bild raus laufen wuerden
                    do
                    {
                        x3D.x--;
                        x = extCalib->getImagePoint(x3D);
                        // tests if the coord system axis are inside the view or outside, if outside short them till they
                        // are inside the image
                    } while(x.x < -bS || x.x > mMainWindow->getImage()->width() - bS || x.y < -bS ||
                            x.y > mMainWindow->getImage()->height() - bS);
                    do
                    {
                        y3D.y--;
                        y = extCalib->getImagePoint(y3D);
                    } while(y.x < -bS || y.x > mMainWindow->getImage()->width() - bS || y.y < -bS ||
                            y.y > mMainWindow->getImage()->height() - bS);
                    do
                    {
                        z3D.z--;
                        z = extCalib->getImagePoint(z3D);
                    } while(z.x < -bS || z.x > mMainWindow->getImage()->width() - bS || z.y < -bS ||
                            z.y > mMainWindow->getImage()->height() - bS);
    
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                }
            }
            prepareGeometryChange();
        }
    
        if(!mMainWindow->isLoading())
        {
    
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            mMainWindow->updateImage();
        }
    }
    
    
    void CoordItem::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
    
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    {
        ////////////////////////////////
        // Drawing Calibration Points //
        ////////////////////////////////
    
        if(mControlWidget->getCalibExtrCalibPointsShow() && mControlWidget->getCalibCoordDimension() == 0)
    
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        {
    
            if(extCalib->isSetExtrCalib())
    
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            {
                QFont font;
    
                font.setBold(mControlWidget->isTrackNumberBoldChecked());
                font.setPixelSize(mControlWidget->getTrackNumberSize());
    
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                painter->setFont(font);
    
    
                for(size_t i = 0; i < extCalib->get2DList().size(); i++)
    
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                {
                    painter->setPen(Qt::red);
                    painter->setBrush(Qt::NoBrush);
                    // Original 2D-Pixel-Points
    
                    cv::Point2f p2 = extCalib->get2DList().at(i);
    
                    painter->drawEllipse(p2.x - 8, p2.y - 8, 16, 16);
    
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                    // general configuration
                    painter->setPen(Qt::blue);
                    painter->setBrush(Qt::blue);
    
                    // Projected 3D-Points
    
                    cv::Point3f p3d = extCalib->get3DList().at(i);
    
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                    p3d.x -= mControlWidget->getCalibCoord3DTransX();
                    p3d.y -= mControlWidget->getCalibCoord3DTransY();
                    p3d.z -= mControlWidget->getCalibCoord3DTransZ();
    
                    p3d.x *= (mControlWidget->getCalibCoord3DSwapX() ? -1 : 1);
                    p3d.y *= (mControlWidget->getCalibCoord3DSwapY() ? -1 : 1);
                    p3d.z *= (mControlWidget->getCalibCoord3DSwapZ() ? -1 : 1);
    
    
                    cv::Point2f p3 = extCalib->getImagePoint(p3d);
    
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                    painter->drawEllipse(p3.x - 4, p3.y - 4, 8, 8);
    
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                    // Connecting-line Pixel-3D-Points
    
                    painter->drawLine(QPointF(p2.x, p2.y), QPointF(p3.x, p3.y));
    
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                    // Show point number
                    painter->setPen(Qt::black);
                    painter->setBrush(Qt::black);
    
                    painter->drawText(QPointF(p2.x + 10, p2.y + font.pixelSize()), QObject::tr("%1").arg((i + 1)));
    
    
                    calibPointsMin.x = std::min({calibPointsMin.x, p2.x, p3.x});
                    calibPointsMin.y = std::min({calibPointsMin.y, p2.y, p3.y});
                    calibPointsMax.x = std::max({calibPointsMax.x, p2.x, p3.x});
                    calibPointsMax.y = std::max({calibPointsMax.y, p2.y, p3.y});
    
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                }
            }
        }
    
    
        if(mControlWidget->getCalibCoordShow())
    
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        {
            // general configuration
            painter->setPen(Qt::blue);
    
            painter->setBrush(QBrush(Qt::blue, Qt::SolidPattern));
    
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            if(mControlWidget->getCalibCoordDimension() == 1) // 2D
    
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            {
                //////////////////////////
                // 2D Coordinate-System //
                //////////////////////////
    
    
                painter->setPen(QPen(QBrush(Qt::blue), 0));
    
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                // Koordinatenachsen
    
                painter->drawLine(QPoint{-10, 0}, QPoint{100, 0});
                painter->drawLine(QPoint{0, 10}, QPoint{0, -100});
    
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                // Ticks
    
                for(int i = 1; i < 11; i++) // i=10 zeichnen sieht ungewoehnlich aus, laeest sich aber besser mit messen
    
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                {
    
                    painter->drawLine(QPoint{2, -i * 10}, QPoint{-2, -i * 10});
                    painter->drawLine(QPoint{i * 10, 2}, QPoint{i * 10, -2});
    
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                }
    
                // Beschriftung
    
                painter->drawText(QPoint{97, 12}, QObject::tr("1"));
                painter->drawText(QPoint{-8, -97}, QObject::tr("1"));
    
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                // Pfeilspitzen
                painter->setPen(Qt::NoPen);
                painter->setBrush(Qt::blue);
    
    
                QPolygon arrowTipX;
                arrowTipX << QPoint(100, 0) << QPoint(95, 2) << QPoint(95, -2);
                painter->drawPolygon(arrowTipX);
    
                QPolygon arrowTipY;
                arrowTipY << QPoint(0, -100) << QPoint(2, -95) << QPoint(-2, -95);
                painter->drawPolygon(arrowTipY);
    
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            {
                double axeLen = mControlWidget->getCalibCoord3DAxeLen();
    
                qreal coordLineWidth = 2.0;
    
    
                if(extCalib->isSetExtrCalib())
                {
    
                    auto getImgPoint = [this](const cv::Point3f &realPoint)
    
                        const auto imgPoint = extCalib->getImagePoint(realPoint);
                        return QPointF(imgPoint.x, imgPoint.y);
                    };
    
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                    //////////////////////////////
                    // Drawing the X,Y,Z - Axis //
                    //////////////////////////////
    
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                    painter->setPen(QPen(QBrush(Qt::blue), coordLineWidth));
    
                    painter->drawLine(getImgPoint({0, 0, 0}), getImgPoint(x3D));
                    painter->drawLine(getImgPoint({0, 0, 0}), getImgPoint(y3D));
                    painter->drawLine(getImgPoint({0, 0, 0}), getImgPoint(z3D));
    
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                    /////////////////////////////////
                    // Drawing the X,Y,Z - Symbols //
                    /////////////////////////////////
    
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                    painter->setPen(QPen(QBrush(Qt::black), coordLineWidth));
                    painter->setFont(QFont("Arial", 15));
    
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                    const QPointF labelOffset{-5, 5};
                    const QPointF xLabelPos = getImgPoint(x3D + cv::Point3f(10, 0, 0)) + labelOffset;
                    const QPointF yLabelPos = getImgPoint(y3D + cv::Point3f(0, 10, 0)) + labelOffset;
                    const QPointF zLabelPos = getImgPoint(z3D + cv::Point3f(0, 0, 10)) + labelOffset;
                    painter->drawText(xLabelPos, QString("X"));
                    painter->drawText(yLabelPos, QString("Y"));
                    painter->drawText(zLabelPos, QString("Z"));
    
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                    //////////////////////////////
                    // Drawing the tick-markers //
                    //////////////////////////////
    
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                    int tickLength = AXIS_MARKERS_LENGTH;
                    painter->setPen(QPen(QBrush(Qt::blue), coordLineWidth));
    
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                    // Start bei 100cm bis Achsen-Laenge-Pfeilspitzenlaenge alle 100cm
                    for(int i = 100; i < axeLen - tickLength; i += 100)
                    {
                        // Solange Achsen-Ende noch nicht erreicht: Markierung zeichnen
                        if(i + tickLength < x3D.x)
                        {
    
                            painter->drawLine(
                                getImgPoint(cv::Point3f(i, -tickLength, 0)), getImgPoint(cv::Point3f(i, tickLength, 0)));
                            painter->drawLine(
                                getImgPoint(cv::Point3f(i, 0, -tickLength)), getImgPoint(cv::Point3f(i, 0, tickLength)));
    
                        }
                        if(i + tickLength < y3D.y)
                        {
    
                            painter->drawLine(
                                getImgPoint(cv::Point3f(-tickLength, i, 0)), getImgPoint(cv::Point3f(tickLength, i, 0)));
                            painter->drawLine(
                                getImgPoint(cv::Point3f(0, i, -tickLength)), getImgPoint(cv::Point3f(0, i, tickLength)));
    
                        }
                        if(i + tickLength < z3D.z)
                        {
    
                            painter->drawLine(
                                getImgPoint(cv::Point3f(-tickLength, 0, i)), getImgPoint(cv::Point3f(tickLength, 0, i)));
                            painter->drawLine(
                                getImgPoint(cv::Point3f(0, -tickLength, i)), getImgPoint(cv::Point3f(0, tickLength, i)));
    
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                    QFont font("Arial", tickLength * 0.5);
                    painter->setFont(font);
    
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                    //////////////////////////////////////////////
                    // Drawing the peaks at the end of the axis //
                    //////////////////////////////////////////////
    
    
                    constexpr int peakSize = AXIS_MARKERS_LENGTH;
                    painter->setPen(QPen(QBrush(Qt::blue), coordLineWidth));
                    painter->setBrush(Qt::NoBrush); // don't fill polygons
    
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                    ///////
                    // X //
                    ///////
    
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                    /* clang-format off */
                    QPolygonF arrowTipX1;
                    arrowTipX1 << getImgPoint({x3D.x, 0, 0})
                               << getImgPoint({x3D.x - peakSize, -peakSize, 0})
                               << getImgPoint({x3D.x - peakSize, peakSize, 0});
                    QPolygonF arrowTipX2;
                    arrowTipX2 << getImgPoint({x3D.x, 0, 0})
                               << getImgPoint({x3D.x - peakSize, 0, -peakSize})
                               << getImgPoint({x3D.x - peakSize, 0, peakSize});
                    /* clang-format on */
                    painter->drawPolygon(arrowTipX1);
                    painter->drawPolygon(arrowTipX2);
    
                    /* clang-format off */
                    QPolygonF arrowTipY1;
                    arrowTipY1 << getImgPoint({0, y3D.y, 0})
                               << getImgPoint({-peakSize, y3D.y - peakSize, 0})
                               << getImgPoint({peakSize, y3D.y - peakSize, 0});
                    QPolygonF arrowTipY2;
                    arrowTipY2 << getImgPoint({0, y3D.y, 0})
                               << getImgPoint({0, y3D.y - peakSize, -peakSize})
                               << getImgPoint({0, y3D.y - peakSize, peakSize});
                    /* clang-format on */
                    painter->drawPolygon(arrowTipY1);
                    painter->drawPolygon(arrowTipY2);
    
                    /* clang-format off */
                    QPolygonF arrowTipZ1;
                    arrowTipZ1 << getImgPoint({0, 0, z3D.z})
                               << getImgPoint({0, -peakSize, z3D.z - peakSize})
                               << getImgPoint({0, peakSize, z3D.z - peakSize});
                    QPolygonF arrowTipZ2;
                    arrowTipZ2 << getImgPoint({0, 0, z3D.z})
                               << getImgPoint({-peakSize, 0, z3D.z - peakSize})
                               << getImgPoint({peakSize, 0, z3D.z - peakSize});
                    /* clang-format on */
                    painter->drawPolygon(arrowTipZ1);
                    painter->drawPolygon(arrowTipZ2);
    
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    d.kilic committed
                }
            }
        }
    }