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Commit db33fcd8 authored by Matthias Puchner's avatar Matthias Puchner
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mv ActionFactory back to Util folder

parent 17d9de8a
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1 merge request!469Harmonized & less generic UI for intensity properties widget
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
// //
// BornAgain: simulate and fit reflection and scattering // BornAgain: simulate and fit reflection and scattering
// //
//! @file GUI/View/SampleDesigner/ActionFactory.cpp //! @file GUI/Util/ActionFactory.cpp
//! @brief Implements class ActionFactory //! @brief Implements class ActionFactory
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
// //
// ************************************************************************************************ // ************************************************************************************************
#include "GUI/View/SampleDesigner/ActionFactory.h" #include "GUI/Util/ActionFactory.h"
#include <QAction> #include <QAction>
QAction* ActionFactory::createRemoveAction(QObject* parent, const QString& what, QAction* ActionFactory::createRemoveAction(QObject* parent, const QString& what,
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
// //
// BornAgain: simulate and fit reflection and scattering // BornAgain: simulate and fit reflection and scattering
// //
//! @file GUI/View/SampleDesigner/ActionFactory.h //! @file GUI/Util/ActionFactory.h
//! @brief Defines class ActionFactory //! @brief Defines class ActionFactory
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
...@@ -12,8 +12,8 @@ ...@@ -12,8 +12,8 @@
// //
// ************************************************************************************************ // ************************************************************************************************
#ifndef BORNAGAIN_GUI_VIEW_SAMPLEDESIGNER_ACTIONFACTORY_H #ifndef BORNAGAIN_GUI_UTIL_ACTIONFACTORY_H
#define BORNAGAIN_GUI_VIEW_SAMPLEDESIGNER_ACTIONFACTORY_H #define BORNAGAIN_GUI_UTIL_ACTIONFACTORY_H
#include <functional> #include <functional>
...@@ -48,4 +48,4 @@ private: ...@@ -48,4 +48,4 @@ private:
ActionFactory() = default; ActionFactory() = default;
}; };
#endif // BORNAGAIN_GUI_VIEW_SAMPLEDESIGNER_ACTIONFACTORY_H #endif // BORNAGAIN_GUI_UTIL_ACTIONFACTORY_H
...@@ -16,7 +16,7 @@ ...@@ -16,7 +16,7 @@
#include "GUI/Model/Sample/LayerItem.h" #include "GUI/Model/Sample/LayerItem.h"
#include "GUI/Model/Sample/MultiLayerItem.h" #include "GUI/Model/Sample/MultiLayerItem.h"
#include "GUI/Model/Types/UIntDescriptor.h" #include "GUI/Model/Types/UIntDescriptor.h"
#include "GUI/View/SampleDesigner/ActionFactory.h" #include "GUI/Util/ActionFactory.h"
#include "GUI/View/SampleDesigner/MaterialInplaceForm.h" #include "GUI/View/SampleDesigner/MaterialInplaceForm.h"
#include "GUI/View/SampleDesigner/ParticleLayoutForm.h" #include "GUI/View/SampleDesigner/ParticleLayoutForm.h"
#include "GUI/View/SampleDesigner/WidgetMoverButton.h" #include "GUI/View/SampleDesigner/WidgetMoverButton.h"
......
...@@ -17,7 +17,7 @@ ...@@ -17,7 +17,7 @@
#include "GUI/Model/Sample/MesoCrystalItem.h" #include "GUI/Model/Sample/MesoCrystalItem.h"
#include "GUI/Model/Sample/ParticleItem.h" #include "GUI/Model/Sample/ParticleItem.h"
#include "GUI/Model/Types/VectorDescriptor.h" #include "GUI/Model/Types/VectorDescriptor.h"
#include "GUI/View/SampleDesigner/ActionFactory.h" #include "GUI/Util/ActionFactory.h"
#include "GUI/View/SampleDesigner/FormLayouter.h" #include "GUI/View/SampleDesigner/FormLayouter.h"
#include "GUI/View/Tool/GroupBoxCollapser.h" #include "GUI/View/Tool/GroupBoxCollapser.h"
......
...@@ -15,8 +15,8 @@ ...@@ -15,8 +15,8 @@
#include "GUI/View/SampleDesigner/MultiLayerForm.h" #include "GUI/View/SampleDesigner/MultiLayerForm.h"
#include "GUI/Model/Sample/MultiLayerItem.h" #include "GUI/Model/Sample/MultiLayerItem.h"
#include "GUI/Model/Types/VectorDescriptor.h" #include "GUI/Model/Types/VectorDescriptor.h"
#include "GUI/Util/ActionFactory.h"
#include "GUI/View/Edit/DoubleSpinBox.h" #include "GUI/View/Edit/DoubleSpinBox.h"
#include "GUI/View/SampleDesigner/ActionFactory.h"
#include "GUI/View/SampleDesigner/LayerForm.h" #include "GUI/View/SampleDesigner/LayerForm.h"
#include "GUI/View/SampleDesigner/MesoCrystalForm.h" #include "GUI/View/SampleDesigner/MesoCrystalForm.h"
#include "GUI/View/SampleDesigner/ParticleCompositionForm.h" #include "GUI/View/SampleDesigner/ParticleCompositionForm.h"
......
...@@ -15,7 +15,7 @@ ...@@ -15,7 +15,7 @@
#include "GUI/View/SampleDesigner/ParticleCompositionForm.h" #include "GUI/View/SampleDesigner/ParticleCompositionForm.h"
#include "GUI/Model/Sample/ParticleCompositionItem.h" #include "GUI/Model/Sample/ParticleCompositionItem.h"
#include "GUI/Model/Types/VectorDescriptor.h" #include "GUI/Model/Types/VectorDescriptor.h"
#include "GUI/View/SampleDesigner/ActionFactory.h" #include "GUI/Util/ActionFactory.h"
#include "GUI/View/SampleDesigner/FormLayouter.h" #include "GUI/View/SampleDesigner/FormLayouter.h"
#include "GUI/View/SampleDesigner/LayerEditorUtils.h" #include "GUI/View/SampleDesigner/LayerEditorUtils.h"
#include "GUI/View/Tool/GroupBoxCollapser.h" #include "GUI/View/Tool/GroupBoxCollapser.h"
......
...@@ -17,7 +17,7 @@ ...@@ -17,7 +17,7 @@
#include "GUI/Model/Sample/ParticleCoreShellItem.h" #include "GUI/Model/Sample/ParticleCoreShellItem.h"
#include "GUI/Model/Sample/ParticleItem.h" #include "GUI/Model/Sample/ParticleItem.h"
#include "GUI/Model/Types/VectorDescriptor.h" #include "GUI/Model/Types/VectorDescriptor.h"
#include "GUI/View/SampleDesigner/ActionFactory.h" #include "GUI/Util/ActionFactory.h"
#include "GUI/View/SampleDesigner/FormLayouter.h" #include "GUI/View/SampleDesigner/FormLayouter.h"
#include "GUI/View/SampleDesigner/SampleEditorController.h" #include "GUI/View/SampleDesigner/SampleEditorController.h"
#include "GUI/View/SampleDesigner/SelectionContainerForm.h" #include "GUI/View/SampleDesigner/SelectionContainerForm.h"
......
...@@ -16,7 +16,7 @@ ...@@ -16,7 +16,7 @@
#include "GUI/Model/Sample/FormFactorItems.h" #include "GUI/Model/Sample/FormFactorItems.h"
#include "GUI/Model/Sample/ParticleItem.h" #include "GUI/Model/Sample/ParticleItem.h"
#include "GUI/Model/Types/VectorDescriptor.h" #include "GUI/Model/Types/VectorDescriptor.h"
#include "GUI/View/SampleDesigner/ActionFactory.h" #include "GUI/Util/ActionFactory.h"
#include "GUI/View/SampleDesigner/FormLayouter.h" #include "GUI/View/SampleDesigner/FormLayouter.h"
#include "GUI/View/SampleDesigner/MaterialInplaceForm.h" #include "GUI/View/SampleDesigner/MaterialInplaceForm.h"
#include "GUI/View/Tool/GroupBoxCollapser.h" #include "GUI/View/Tool/GroupBoxCollapser.h"
......
...@@ -16,8 +16,8 @@ ...@@ -16,8 +16,8 @@
#include "GUI/Model/Sample/InterferenceItems.h" #include "GUI/Model/Sample/InterferenceItems.h"
#include "GUI/Model/Sample/ItemWithParticles.h" #include "GUI/Model/Sample/ItemWithParticles.h"
#include "GUI/Model/Sample/ParticleLayoutItem.h" #include "GUI/Model/Sample/ParticleLayoutItem.h"
#include "GUI/Util/ActionFactory.h"
#include "GUI/View/Edit/DoubleSpinBox.h" #include "GUI/View/Edit/DoubleSpinBox.h"
#include "GUI/View/SampleDesigner/ActionFactory.h"
#include "GUI/View/SampleDesigner/InterferenceForm.h" #include "GUI/View/SampleDesigner/InterferenceForm.h"
#include "GUI/View/SampleDesigner/LayerEditorUtils.h" #include "GUI/View/SampleDesigner/LayerEditorUtils.h"
#include "GUI/View/SampleDesigner/LayerForm.h" #include "GUI/View/SampleDesigner/LayerForm.h"
......
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