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Merge branch 'sb1' into 'develop'
Disambiguate class name vs object name; rename InterferenceFunction -> Interference See merge request !299
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- Base/Axis/IAxis.h 1 addition, 1 deletionBase/Axis/IAxis.h
- CHANGELOG 1 addition, 0 deletionsCHANGELOG
- Core/Background/ConstantBackground.h 3 additions, 0 deletionsCore/Background/ConstantBackground.h
- Core/Background/PoissonNoiseBackground.h 3 additions, 0 deletionsCore/Background/PoissonNoiseBackground.h
- Core/Contrib/ParticleLayoutContribution.cpp 8 additions, 9 deletionsCore/Contrib/ParticleLayoutContribution.cpp
- Core/Export/SampleToPython.cpp 24 additions, 26 deletionsCore/Export/SampleToPython.cpp
- Core/Export/SampleToPython.h 1 addition, 1 deletionCore/Export/SampleToPython.h
- Core/Simulation/DepthProbeSimulation.cpp 0 additions, 1 deletionCore/Simulation/DepthProbeSimulation.cpp
- Core/Simulation/DepthProbeSimulation.h 3 additions, 0 deletionsCore/Simulation/DepthProbeSimulation.h
- Core/Simulation/GISASSimulation.cpp 1 addition, 4 deletionsCore/Simulation/GISASSimulation.cpp
- Core/Simulation/GISASSimulation.h 3 additions, 0 deletionsCore/Simulation/GISASSimulation.h
- Core/Simulation/OffSpecularSimulation.cpp 1 addition, 4 deletionsCore/Simulation/OffSpecularSimulation.cpp
- Core/Simulation/OffSpecularSimulation.h 3 additions, 0 deletionsCore/Simulation/OffSpecularSimulation.h
- Core/Simulation/SpecularSimulation.cpp 0 additions, 1 deletionCore/Simulation/SpecularSimulation.cpp
- Core/Simulation/SpecularSimulation.h 3 additions, 0 deletionsCore/Simulation/SpecularSimulation.h
- Device/Beam/Beam.cpp 0 additions, 1 deletionDevice/Beam/Beam.cpp
- Device/Beam/Beam.h 3 additions, 0 deletionsDevice/Beam/Beam.h
- Device/Beam/FootprintGauss.h 3 additions, 0 deletionsDevice/Beam/FootprintGauss.h
- Device/Beam/FootprintSquare.h 3 additions, 0 deletionsDevice/Beam/FootprintSquare.h
- Device/Detector/IDetector.cpp 0 additions, 1 deletionDevice/Detector/IDetector.cpp
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