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ParticleCompositionForm.cpp 3.64 KiB
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  • //  ************************************************************************************************
    //
    //  BornAgain: simulate and fit reflection and scattering
    //
    
    //! @file      GUI/View/SampleDesigner/ParticleCompositionForm.cpp
    
    //! @brief     Implements class ParticleCompositionForm
    //!
    //! @homepage  http://www.bornagainproject.org
    //! @license   GNU General Public License v3 or higher (see COPYING)
    //! @copyright Forschungszentrum Jülich GmbH 2021
    //! @authors   Scientific Computing Group at MLZ (see CITATION, AUTHORS)
    //
    //  ************************************************************************************************
    
    
    #include "GUI/View/SampleDesigner/ParticleCompositionForm.h"
    #include "GUI/Model/Sample/ParticleCompositionItem.h"
    #include "GUI/Model/Types/VectorDescriptor.h"
    
    #include "GUI/Util/ActionFactory.h"
    
    #include "GUI/View/SampleDesigner/FormLayouter.h"
    #include "GUI/View/SampleDesigner/LayerEditorUtils.h"
    
    #include "GUI/View/Tool/GroupBoxCollapser.h"
    
    
    #include <QAction>
    #include <QPushButton>
    
    ParticleCompositionForm::ParticleCompositionForm(QWidget* parent,
                                                     ParticleCompositionItem* compositionItem,
                                                     SampleEditorController* ec, bool allowRemove)
        : QGroupBox(parent), m_compositionItem(compositionItem), m_ec(ec)
    {
        setTitle("Composition of particles");
    
        FormLayouter layouter(this, ec);
        layouter.setContentsMargins(30, 6, 0, 0);
        layouter.addVector(compositionItem->positionVector(), false);
    
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        layouter.addSelection(compositionItem->rotation());
    
        layouter.addValue(compositionItem->abundance());
    
    
        for (auto* particle : compositionItem->particles())
    
            layouter.addRow(
                LayerEditorUtils::createWidgetForItemWithParticles(this, particle, false, ec));
    
    
        auto* btn = LayerEditorUtils::createAddParticleButton(
    
            this, [=](FormFactorItemCatalog::Type type) { ec->addParticle(compositionItem, type); },
            [=](ItemWithParticlesCatalog::Type type) { ec->addParticle(compositionItem, type); });
    
    
        m_structureEditingWidgets << btn;
        layouter.addStructureEditingRow(btn);
    
        auto* collapser = GroupBoxCollapser::installIntoGroupBox(this);
    
    
        auto* showInRealSpaceAction = ActionFactory::createShowInRealSpaceAction(
            this, "particle composition", [=] { ec->requestViewInRealSpace(compositionItem); });
        collapser->addAction(showInRealSpaceAction);
    
    
        if (allowRemove) {
            m_removeAction = ActionFactory::createRemoveAction(
                this, "particle composition", [=] { ec->removeParticle(compositionItem); });
            collapser->addAction(m_removeAction);
        }
    
        m_layout = layouter.layout();
    }
    
    void ParticleCompositionForm::enableStructureEditing(bool b)
    {
        if (m_removeAction)
            m_removeAction->setVisible(b);
    
        for (auto* w : m_structureEditingWidgets)
    
            w->setVisible(b);
    }
    
    ParticleCompositionItem* ParticleCompositionForm::compositionItem() const
    {
        return m_compositionItem;
    }
    
    
    void ParticleCompositionForm::onParticleAdded(ItemWithParticles* p)
    
        int index = m_compositionItem->particles().indexOf(p);
        const int rowInLayout =
            m_layout->rowCount() - 1 - (m_compositionItem->particles().size() - 1) + index; // -1: btn
    
        m_layout->insertRow(rowInLayout,
                            LayerEditorUtils::createWidgetForItemWithParticles(this, p, false, m_ec));
    
    }
    
    void ParticleCompositionForm::onAboutToRemoveParticle(ItemWithParticles* item)
    {
        int index = m_compositionItem->particles().indexOf(item);
        const int rowInLayout =
            m_layout->rowCount() - m_compositionItem->particles().size() - 1 + index; // -1: btn
    
        m_layout->removeRow(rowInLayout);
    }