Move roughness from LayerInterface to Layer (#20)
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3+ 4
− 13
@@ -25,7 +25,6 @@
@@ -81,14 +80,6 @@ std::vector<ZLimits> particleSpans(const MultiLayer& sample)
@@ -121,8 +112,8 @@ SliceStack slicify(const MultiLayer& sample, bool useAvgMaterials)
@@ -136,8 +127,8 @@ SliceStack slicify(const MultiLayer& sample, bool useAvgMaterials)