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Commit bccdb8d4 authored by Wuttke, Joachim's avatar Wuttke, Joachim
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rename class and sources GUI/View/Instrument/GISASInstrumentEditor ->...

rename class and sources GUI/View/Instrument/GISASInstrumentEditor -> GUI/View/Instrument/Scatter2DInstrumentEditor
parent 9f4d80ac
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1 merge request!2387unify code for list views
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit reflection and scattering // BornAgain: simulate and fit reflection and scattering
// //
//! @file GUI/View/Instrument/GISASInstrumentEditor.cpp //! @file GUI/View/Instrument/Scatter2DInstrumentEditor.cpp
//! @brief Implements class GISASInstrumentEditor. //! @brief Implements class Scatter2DInstrumentEditor.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
// //
// ************************************************************************************************ // ************************************************************************************************
#include "GUI/View/Instrument/GISASInstrumentEditor.h" #include "GUI/View/Instrument/Scatter2DInstrumentEditor.h"
#include "Base/Util/Assert.h" #include "Base/Util/Assert.h"
#include "GUI/Model/Device/InstrumentItems.h" #include "GUI/Model/Device/InstrumentItems.h"
#include "GUI/View/Device/BackgroundForm.h" #include "GUI/View/Device/BackgroundForm.h"
...@@ -20,7 +20,7 @@ ...@@ -20,7 +20,7 @@
#include "GUI/View/Device/GISASBeamEditor.h" #include "GUI/View/Device/GISASBeamEditor.h"
#include "GUI/View/Device/PolarizationAnalysisEditor.h" #include "GUI/View/Device/PolarizationAnalysisEditor.h"
GISASInstrumentEditor::GISASInstrumentEditor(GISASInstrumentItem* instrument) Scatter2DInstrumentEditor::Scatter2DInstrumentEditor(GISASInstrumentItem* instrument)
{ {
ASSERT(instrument); ASSERT(instrument);
auto* layout = new QVBoxLayout(this); auto* layout = new QVBoxLayout(this);
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit reflection and scattering // BornAgain: simulate and fit reflection and scattering
// //
//! @file GUI/View/Instrument/GISASInstrumentEditor.h //! @file GUI/View/Instrument/Scatter2DInstrumentEditor.h
//! @brief Defines class GISASInstrumentEditor. //! @brief Defines class Scatter2DInstrumentEditor.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
...@@ -12,8 +12,8 @@ ...@@ -12,8 +12,8 @@
// //
// ************************************************************************************************ // ************************************************************************************************
#ifndef BORNAGAIN_GUI_VIEW_INSTRUMENT_GISASINSTRUMENTEDITOR_H #ifndef BORNAGAIN_GUI_VIEW_INSTRUMENT_SCATTER2DINSTRUMENTEDITOR_H
#define BORNAGAIN_GUI_VIEW_INSTRUMENT_GISASINSTRUMENTEDITOR_H #define BORNAGAIN_GUI_VIEW_INSTRUMENT_SCATTER2DINSTRUMENTEDITOR_H
#include "GUI/View/Widget/IComponentEditor.h" #include "GUI/View/Widget/IComponentEditor.h"
...@@ -21,10 +21,10 @@ class GISASInstrumentItem; ...@@ -21,10 +21,10 @@ class GISASInstrumentItem;
//! Editor for GISAS instruments, for use in main scroll area of InstrumentView. //! Editor for GISAS instruments, for use in main scroll area of InstrumentView.
class GISASInstrumentEditor : public IComponentEditor { class Scatter2DInstrumentEditor : public IComponentEditor {
Q_OBJECT Q_OBJECT
public: public:
GISASInstrumentEditor(GISASInstrumentItem* instrument); Scatter2DInstrumentEditor(GISASInstrumentItem* instrument);
}; };
#endif // BORNAGAIN_GUI_VIEW_INSTRUMENT_GISASINSTRUMENTEDITOR_H #endif // BORNAGAIN_GUI_VIEW_INSTRUMENT_SCATTER2DINSTRUMENTEDITOR_H
...@@ -18,8 +18,8 @@ ...@@ -18,8 +18,8 @@
#include "GUI/Model/Device/InstrumentsSet.h" #include "GUI/Model/Device/InstrumentsSet.h"
#include "GUI/Model/Project/ProjectDocument.h" #include "GUI/Model/Project/ProjectDocument.h"
#include "GUI/View/Instrument/DepthprobeInstrumentEditor.h" #include "GUI/View/Instrument/DepthprobeInstrumentEditor.h"
#include "GUI/View/Instrument/GISASInstrumentEditor.h"
#include "GUI/View/Instrument/OffspecInstrumentEditor.h" #include "GUI/View/Instrument/OffspecInstrumentEditor.h"
#include "GUI/View/Instrument/Scatter2DInstrumentEditor.h"
#include "GUI/View/Instrument/SpecularInstrumentEditor.h" #include "GUI/View/Instrument/SpecularInstrumentEditor.h"
#include "GUI/View/Layout/ApplicationSettings.h" #include "GUI/View/Layout/ApplicationSettings.h"
#include "GUI/View/List/InstrumentsQListView.h" #include "GUI/View/List/InstrumentsQListView.h"
...@@ -120,7 +120,7 @@ void InstrumentView::createWidgetsForCurrentInstrument() ...@@ -120,7 +120,7 @@ void InstrumentView::createWidgetsForCurrentInstrument()
else if (auto* ii = dynamic_cast<OffspecInstrumentItem*>(currentInstrument)) else if (auto* ii = dynamic_cast<OffspecInstrumentItem*>(currentInstrument))
editor = new OffspecInstrumentEditor(ii); editor = new OffspecInstrumentEditor(ii);
else if (auto* ii = dynamic_cast<GISASInstrumentItem*>(currentInstrument)) else if (auto* ii = dynamic_cast<GISASInstrumentItem*>(currentInstrument))
editor = new GISASInstrumentEditor(ii); editor = new Scatter2DInstrumentEditor(ii);
else if (auto* ii = dynamic_cast<DepthprobeInstrumentItem*>(currentInstrument)) else if (auto* ii = dynamic_cast<DepthprobeInstrumentItem*>(currentInstrument))
editor = new DepthprobeInstrumentEditor(ii); editor = new DepthprobeInstrumentEditor(ii);
else else
......
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