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Commit 3dfcc2a9 authored by Wuttke, Joachim's avatar Wuttke, Joachim
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rename GUI/View/Scene/MaskViewFactory -> GUI/View/Scene/MaskDisplayFactory

parent 70bf9e38
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1 merge request!2236rename some files, classes, variables in mask context
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
// //
// BornAgain: simulate and fit reflection and scattering // BornAgain: simulate and fit reflection and scattering
// //
//! @file GUI/View/Scene/MaskViewFactory.cpp //! @file GUI/View/Scene/MaskDisplayFactory.cpp
//! @brief Implements class MaskViewFactory. //! @brief Implements class MaskViewFactory.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
// //
// ************************************************************************************************ // ************************************************************************************************
#include "GUI/View/Scene/MaskViewFactory.h" #include "GUI/View/Scene/MaskDisplayFactory.h"
#include "Base/Util/Assert.h" #include "Base/Util/Assert.h"
#include "GUI/Model/Mask/MaskItems.h" #include "GUI/Model/Mask/MaskItems.h"
#include "GUI/Model/Mask/ProjectionContainerItem.h" #include "GUI/Model/Mask/ProjectionContainerItem.h"
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
// //
// BornAgain: simulate and fit reflection and scattering // BornAgain: simulate and fit reflection and scattering
// //
//! @file GUI/View/Scene/MaskViewFactory.h //! @file GUI/View/Scene/MaskDisplayFactory.h
//! @brief Defines class MaskViewFactory. //! @brief Defines class MaskViewFactory.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
...@@ -12,8 +12,8 @@ ...@@ -12,8 +12,8 @@
// //
// ************************************************************************************************ // ************************************************************************************************
#ifndef BORNAGAIN_GUI_VIEW_SCENE_MASKVIEWFACTORY_H #ifndef BORNAGAIN_GUI_VIEW_SCENE_MASKDISPLAYFACTORY_H
#define BORNAGAIN_GUI_VIEW_SCENE_MASKVIEWFACTORY_H #define BORNAGAIN_GUI_VIEW_SCENE_MASKDISPLAYFACTORY_H
class IShapeDisplay; class IShapeDisplay;
class MaskObject; class MaskObject;
...@@ -25,4 +25,4 @@ IShapeDisplay* createMaskView(MaskObject* item); ...@@ -25,4 +25,4 @@ IShapeDisplay* createMaskView(MaskObject* item);
} // namespace MaskViewFactory } // namespace MaskViewFactory
#endif // BORNAGAIN_GUI_VIEW_SCENE_MASKVIEWFACTORY_H #endif // BORNAGAIN_GUI_VIEW_SCENE_MASKDISPLAYFACTORY_H
...@@ -20,8 +20,8 @@ ...@@ -20,8 +20,8 @@
#include "GUI/Model/Project/ProjectDocument.h" #include "GUI/Model/Project/ProjectDocument.h"
#include "GUI/View/Plotter/ColorMap.h" #include "GUI/View/Plotter/ColorMap.h"
#include "GUI/View/ProShape/SceneAdaptor.h" #include "GUI/View/ProShape/SceneAdaptor.h"
#include "GUI/View/Scene/MaskDisplayFactory.h"
#include "GUI/View/Scene/MaskGraphicsProxy.h" #include "GUI/View/Scene/MaskGraphicsProxy.h"
#include "GUI/View/Scene/MaskViewFactory.h"
#include "GUI/View/Shape/PolygonDisplay.h" // includes IShapeDisplay.h #include "GUI/View/Shape/PolygonDisplay.h" // includes IShapeDisplay.h
#include <QGraphicsSceneContextMenuEvent> #include <QGraphicsSceneContextMenuEvent>
......
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