// ************************************************************************************************ // // BornAgain: simulate and fit reflection and scattering // //! @file GUI/View/Sample/SampleEditorController.h //! @brief Defines class SampleEditorController. //! //! @homepage http://www.bornagainproject.org //! @license GNU General Public License v3 or higher (see COPYING) //! @copyright Forschungszentrum Jülich GmbH 2021 //! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS) // // ************************************************************************************************ #ifndef BORNAGAIN_GUI_VIEW_SAMPLE_SAMPLEEDITORCONTROLLER_H #define BORNAGAIN_GUI_VIEW_SAMPLE_SAMPLEEDITORCONTROLLER_H #include "GUI/Model/Sample/FormFactorItemCatalog.h" #include "GUI/Model/Sample/ItemWithParticlesCatalog.h" #include <QObject> class CompoundItem; class CoreAndShellForm; class DoubleProperty; class ISelectionContainerForm; class ISelectionProperty; class InterferenceForm; class InterferenceItem; class Item3D; class ItemWithMaterial; class ItemWithParticles; class LatticeTypeSelectionForm; class LayerForm; class LayerItem; class MaterialModel; class MesocrystalForm; class ParticleLayoutItem; class ProjectDocument; class SampleForm; class SampleItem; class SelectionContainerForm; //! Class to modify a sample from the layer oriented sample editor. //! //! Use this class to modify the sample model. It takes care of notifications. //! It operates on one SampleItem. //! //! Originally, it also supported undo/redo (never completed, withdrawn in release 22). class SampleEditorController : public QObject { Q_OBJECT public: SampleEditorController(ProjectDocument* document, SampleItem* multi); //! Set the current form. //! //! The form can change e.g. when a different sample gets the current one //! in the layer editor. Also nullptr is allowed. void setSampleForm(SampleForm* view); //! The item on which this controller operates. SampleItem* sampleItem() const { return m_sampleItem; } //! The materials of the current document MaterialModel* materialModel() const; //! The current document ProjectDocument* projectDocument() const { return m_document; } void addLayerItem(LayerItem* before); QColor findColor(int atIndex); void onLayerAdded(LayerItem* layer); void duplicateLayerItem(const LayerItem* layer); void removeLayerItem(LayerItem* layer); void onLayoutAdded(LayerForm* layerForm, ParticleLayoutItem* layout); void addLayoutItem(LayerForm* layerForm); void duplicateLayoutItem(LayerForm* layerForm, ParticleLayoutItem* layout); void removeLayoutItem(LayerForm* layerForm, ParticleLayoutItem* layout); void onParticleLayoutAdded(ParticleLayoutItem* layout, ItemWithParticles* newItem); void addParticleLayoutItem(ParticleLayoutItem* layout, ItemWithParticlesCatalog::Type type); void addParticleLayoutItem(ParticleLayoutItem* layout, FormFactorItemCatalog::Type type); ParticleLayoutItem* parentLayoutItem(ItemWithParticles* item); void onParticleCompoundAdded(CompoundItem* composition, ItemWithParticles* newItem); void addCompoundItem(CompoundItem* composition, ItemWithParticlesCatalog::Type type); void addCompoundItem(CompoundItem* composition, FormFactorItemCatalog::Type type); CompoundItem* parentCompoundItem(ItemWithParticles* item); void duplicateItemWithParticles(ItemWithParticles* item); void removeParticle(ItemWithParticles* item); void setCoreFormFactor(CoreAndShellForm* widget, FormFactorItemCatalog::Type type); void setShellFormFactor(CoreAndShellForm* widget, FormFactorItemCatalog::Type type); void setMesocrystalBasis(MesocrystalForm* widget, ItemWithParticlesCatalog::Type type); void setMesocrystalBasis(MesocrystalForm* widget, FormFactorItemCatalog::Type type); void selectInterference(InterferenceForm* widget, int newIndex); void setIntegrateOverXi(LatticeTypeSelectionForm* widget, bool value); void setDouble(double value, DoubleProperty& d); void setCurrentIndex(ISelectionContainerForm* widget, int index, ISelectionProperty& d); void selectMaterial(ItemWithMaterial* item, const QString& newMaterialIdentifier); void setMaterialValue(ItemWithMaterial* item, double value, DoubleProperty& d); //! Set an interference function's value which affects the total particle density of the //! containing particle layout. //! //! Some values in interference settings affect the total density in the particle layout which //! contains this interference function. Call this method to provide all the related updating //! (data & UI). void setDensityRelatedValue(InterferenceItem* interferenceItem, double value, DoubleProperty& d); void onStoppedToMoveLayer(QWidget* widgetToMove, QWidget* moveAboveThisWidget); void setSampleName(const QString& name); void setSampleDescription(const QString& description); signals: void requestViewInRealspace(Item3D* item); void aboutToRemoveItem(Item3D* item); void modified(); private: ItemWithParticles* createAndInitItem(FormFactorItemCatalog::Type formFactorType) const; ItemWithParticles* createAndInitItem(ItemWithParticlesCatalog::Type itemType) const; SampleItem* m_sampleItem; SampleForm* m_sampleForm; ProjectDocument* m_document; }; #endif // BORNAGAIN_GUI_VIEW_SAMPLE_SAMPLEEDITORCONTROLLER_H