diff --git a/GUI/View/Scene/MaskGraphicsScene.cpp b/GUI/View/Scene/MaskGraphicsScene.cpp index 87d0886d425a3b27d3106d9888c4ddfaca3688c2..331b207f41795e4c239a593ffbe588bcae007fbb 100644 --- a/GUI/View/Scene/MaskGraphicsScene.cpp +++ b/GUI/View/Scene/MaskGraphicsScene.cpp @@ -309,7 +309,7 @@ void MaskGraphicsScene::updateScene() updateOverlays(); // update Z-values of all IMaskView to reflect stacking order - int z = m_masks_qmodel->masksSet()->maskItems().size(); + int z = m_masks_qmodel->masksSet()->size(); for (const MaskItem* maskItem : m_masks_qmodel->masksSet()->maskItems()) { if (IOverlay* overlay = m_mask2overlay[maskItem]) overlay->setZValue(z);