From 93533baf8906b3088aba335702e2c9a54e3f31e2 Mon Sep 17 00:00:00 2001
From: "Joachim Wuttke (h)" <j.wuttke@fz-juelich.de>
Date: Thu, 26 May 2022 13:51:19 +0200
Subject: [PATCH] clang-format

---
 GUI/Model/FromCore/FromCore.cpp         | 55 ++++++++++++-------------
 GUI/Model/FromCore/GUISampleBuilder.cpp |  2 +-
 GUI/Model/ToCore/SimulationToCore.cpp   | 14 +++----
 3 files changed, 34 insertions(+), 37 deletions(-)

diff --git a/GUI/Model/FromCore/FromCore.cpp b/GUI/Model/FromCore/FromCore.cpp
index 840959d0481..37cf3c37bac 100644
--- a/GUI/Model/FromCore/FromCore.cpp
+++ b/GUI/Model/FromCore/FromCore.cpp
@@ -309,7 +309,7 @@ T* addFormFactorItem(std::variant<ParticleItem*, MesoCrystalItem*> parent)
 //  ************************************************************************************************
 
 void GUI::Transform::FromCore::set1DLatticeItem(Interference1DLatticeItem* item,
-                                                  const Interference1DLattice& sample)
+                                                const Interference1DLattice& sample)
 {
     item->length().set(sample.length());
     item->rotationAngle().set(Units::rad2deg(sample.xi()));
@@ -320,7 +320,7 @@ void GUI::Transform::FromCore::set1DLatticeItem(Interference1DLatticeItem* item,
 }
 
 void GUI::Transform::FromCore::set2DLatticeItem(Interference2DLatticeItem* item,
-                                                  const Interference2DLattice& sample)
+                                                const Interference2DLattice& sample)
 {
     set2DLatticeParameters(item, sample.lattice());
 
@@ -332,7 +332,7 @@ void GUI::Transform::FromCore::set2DLatticeItem(Interference2DLatticeItem* item,
 }
 
 void GUI::Transform::FromCore::set2DParaCrystalItem(Interference2DParaCrystalItem* item,
-                                                      const Interference2DParaCrystal& sample)
+                                                    const Interference2DParaCrystal& sample)
 {
     set2DLatticeParameters(item, sample.lattice());
 
@@ -352,7 +352,7 @@ void GUI::Transform::FromCore::set2DParaCrystalItem(Interference2DParaCrystalIte
 }
 
 void GUI::Transform::FromCore::setFinite2DLatticeItem(InterferenceFinite2DLatticeItem* item,
-                                                        const InterferenceFinite2DLattice& sample)
+                                                      const InterferenceFinite2DLattice& sample)
 {
     set2DLatticeParameters(item, sample.lattice());
 
@@ -363,15 +363,15 @@ void GUI::Transform::FromCore::setFinite2DLatticeItem(InterferenceFinite2DLattic
 }
 
 void GUI::Transform::FromCore::setHardDiskItem(InterferenceHardDiskItem* item,
-                                                 const InterferenceHardDisk& sample)
+                                               const InterferenceHardDisk& sample)
 {
     item->radius().set(sample.radius());
     item->density().set(sample.density());
     setPositionVariance(item, sample);
 }
 
-void GUI::Transform::FromCore::setRadialParaCrystalItem(
-    InterferenceRadialParaCrystalItem* item, const InterferenceRadialParaCrystal& sample)
+void GUI::Transform::FromCore::setRadialParaCrystalItem(InterferenceRadialParaCrystalItem* item,
+                                                        const InterferenceRadialParaCrystal& sample)
 {
     item->peakDistance().set(sample.peakDistance());
     item->dampingLength().set(sample.dampingLength());
@@ -384,7 +384,7 @@ void GUI::Transform::FromCore::setRadialParaCrystalItem(
 }
 
 void GUI::Transform::FromCore::setLayerItem(LayerItem* layerItem, const Layer* layer,
-                                              const LayerInterface* top_interface)
+                                            const LayerInterface* top_interface)
 {
     layerItem->thickness().set(layer->thickness());
     layerItem->clearRoughness();
@@ -395,13 +395,13 @@ void GUI::Transform::FromCore::setLayerItem(LayerItem* layerItem, const Layer* l
         if (GUI::Transform::FromCore::isValidRoughness(roughness)) {
             layerItem->setBasicRoughness();
             GUI::Transform::FromCore::setRoughnessItem(layerItem->roughness().currentItem(),
-                                                         *roughness);
+                                                       *roughness);
         }
     }
 }
 
 void GUI::Transform::FromCore::setRoughnessItem(LayerBasicRoughnessItem* item,
-                                                  const LayerRoughness& sample)
+                                                const LayerRoughness& sample)
 {
     item->sigma().set(sample.sigma());
     item->hurst().set(sample.hurst());
@@ -420,7 +420,7 @@ bool GUI::Transform::FromCore::isValidRoughness(const LayerRoughness* roughness)
 }
 
 void GUI::Transform::FromCore::setGISASBeamItem(BeamItem* beam_item,
-                                                  const ScatteringSimulation& simulation)
+                                                const ScatteringSimulation& simulation)
 {
     ASSERT(beam_item);
     const Beam& beam = simulation.beam();
@@ -444,7 +444,7 @@ void GUI::Transform::FromCore::setGISASBeamItem(BeamItem* beam_item,
 }
 
 void GUI::Transform::FromCore::setOffspecBeamItem(BeamItem* beam_item,
-                                                    const OffspecSimulation& simulation)
+                                                  const OffspecSimulation& simulation)
 {
     const Beam& beam = simulation.beam();
 
@@ -456,7 +456,7 @@ void GUI::Transform::FromCore::setOffspecBeamItem(BeamItem* beam_item,
 }
 
 void GUI::Transform::FromCore::setSpecularBeamItem(SpecularBeamItem* beam_item,
-                                                     const SpecularSimulation& simulation)
+                                                   const SpecularSimulation& simulation)
 {
     const Beam& beam = simulation.beam();
 
@@ -466,8 +466,7 @@ void GUI::Transform::FromCore::setSpecularBeamItem(SpecularBeamItem* beam_item,
     beam_item->setAzimuthalAngle(0.0);   // azimuthal angle is hardcoded
 
     auto* axis_item = beam_item->inclinationAxis();
-    GUI::Transform::FromCore::setAxisItem(axis_item, *simulation.coordinateAxis(),
-                                            1. / Units::deg);
+    GUI::Transform::FromCore::setAxisItem(axis_item, *simulation.coordinateAxis(), 1. / Units::deg);
 
     setFootprintFactor(simulation.footprintFactor(), beam_item);
 
@@ -492,7 +491,7 @@ void GUI::Transform::FromCore::setSpecularBeamItem(SpecularBeamItem* beam_item,
 }
 
 void GUI::Transform::FromCore::updateDetector(Instrument2DItem* instrument_item,
-                                                const ISimulation2D& simulation)
+                                              const ISimulation2D& simulation)
 {
     const IDetector& detector = simulation.detector();
     setDetectorGeometry(instrument_item, detector);
@@ -505,7 +504,7 @@ void GUI::Transform::FromCore::updateDetector(Instrument2DItem* instrument_item,
 }
 
 void GUI::Transform::FromCore::setDetectorGeometry(Instrument2DItem* instrument_item,
-                                                     const IDetector& detector)
+                                                   const IDetector& detector)
 {
     if (const auto* det = dynamic_cast<const SphericalDetector*>(&detector)) {
         auto* item = instrument_item->setDetectorType<SphericalDetectorItem>();
@@ -519,7 +518,7 @@ void GUI::Transform::FromCore::setDetectorGeometry(Instrument2DItem* instrument_
 }
 
 void GUI::Transform::FromCore::setDetectorResolution(DetectorItem* detector_item,
-                                                       const IDetector& detector)
+                                                     const IDetector& detector)
 {
     const IDetectorResolution* p_resfunc = detector.detectorResolution();
 
@@ -545,7 +544,7 @@ void GUI::Transform::FromCore::setDetectorResolution(DetectorItem* detector_item
 }
 
 void GUI::Transform::FromCore::setPolarizerAnalyzer(Instrument2DItem* instrument_item,
-                                                      const ISimulation2D& simulation)
+                                                    const ISimulation2D& simulation)
 {
     instrument_item->setPolarization(simulation.beam().polVector());
 
@@ -562,7 +561,7 @@ void GUI::Transform::FromCore::setPolarizerAnalyzer(Instrument2DItem* instrument
 }
 
 void GUI::Transform::FromCore::setSphericalDetector(SphericalDetectorItem* detectorItem,
-                                                      const SphericalDetector& detector)
+                                                    const SphericalDetector& detector)
 {
     // Axes
     const IAxis& phi_axis = detector.axis(0);
@@ -580,7 +579,7 @@ void GUI::Transform::FromCore::setSphericalDetector(SphericalDetectorItem* detec
 }
 
 void GUI::Transform::FromCore::setRectangularDetector(RectangularDetectorItem* detectorItem,
-                                                        const RectangularDetector& detector)
+                                                      const RectangularDetector& detector)
 {
     // Axes
     detectorItem->setXSize(detector.getNbinsX());
@@ -628,7 +627,7 @@ void GUI::Transform::FromCore::setRectangularDetector(RectangularDetectorItem* d
 }
 
 void GUI::Transform::FromCore::setDetectorMasks(DetectorItem* detector_item,
-                                                  const ISimulation& simulation)
+                                                const ISimulation& simulation)
 {
     const IDetector& detector = simulation.detector();
     if ((detector.detectorMask() && detector.detectorMask()->hasMasks())
@@ -638,8 +637,8 @@ void GUI::Transform::FromCore::setDetectorMasks(DetectorItem* detector_item,
     }
 }
 
-void GUI::Transform::FromCore::setMaskContainer(MaskItems* destMaskItems,
-                                                  const IDetector& detector, double scale)
+void GUI::Transform::FromCore::setMaskContainer(MaskItems* destMaskItems, const IDetector& detector,
+                                                double scale)
 {
     const auto* detectorMask = detector.detectorMask();
     for (size_t i_mask = 0; i_mask < detectorMask->numberOfMasks(); ++i_mask) {
@@ -740,7 +739,7 @@ void GUI::Transform::FromCore::setItemFromSample(
 }
 
 void GUI::Transform::FromCore::setBackground(InstrumentItem* instrument_item,
-                                               const ISimulation& simulation)
+                                             const ISimulation& simulation)
 {
     const auto* p_bg = simulation.background();
     if (const auto* p_constant_bg = dynamic_cast<const ConstantBackground*>(p_bg)) {
@@ -752,7 +751,7 @@ void GUI::Transform::FromCore::setBackground(InstrumentItem* instrument_item,
 }
 
 void GUI::Transform::FromCore::setFootprintFactor(const IFootprintFactor* footprint,
-                                                    SpecularBeamItem* beam_item)
+                                                  SpecularBeamItem* beam_item)
 {
     if (!footprint)
         return;
@@ -799,7 +798,7 @@ void GUI::Transform::FromCore::setRotation(ItemWithParticles* item, const IRotat
 }
 
 void GUI::Transform::FromCore::setInterference(ParticleLayoutItem* layoutItem,
-                                                 const IInterference* interference)
+                                               const IInterference* interference)
 {
     if (!interference)
         layoutItem->removeInterference();
@@ -832,7 +831,7 @@ void GUI::Transform::FromCore::setInterference(ParticleLayoutItem* layoutItem,
 }
 
 void GUI::Transform::FromCore::setFormFactor(std::variant<ParticleItem*, MesoCrystalItem*> parent,
-                                               const IFormFactor* iFormFactor)
+                                             const IFormFactor* iFormFactor)
 {
     if (const auto* formfactor = dynamic_cast<const Pyramid2*>(iFormFactor)) {
         auto* formfactorItem = addFormFactorItem<Pyramid2Item>(parent);
diff --git a/GUI/Model/FromCore/GUISampleBuilder.cpp b/GUI/Model/FromCore/GUISampleBuilder.cpp
index 98ec017d7ac..44672eb9900 100644
--- a/GUI/Model/FromCore/GUISampleBuilder.cpp
+++ b/GUI/Model/FromCore/GUISampleBuilder.cpp
@@ -122,7 +122,7 @@ void copyParticle(const IParticle* iparticle, MaterialItems& matItems,
         particleCompositionItem->setAbundance(particleComposition->abundance());
         particleCompositionItem->setPosition(particleComposition->particlePosition());
         GUI::Transform::FromCore::setRotation(particleCompositionItem,
-                                                particleComposition->rotation());
+                                              particleComposition->rotation());
         addToParent(particleCompositionItem);
 
         for (const auto* p : particleComposition->particles())
diff --git a/GUI/Model/ToCore/SimulationToCore.cpp b/GUI/Model/ToCore/SimulationToCore.cpp
index 5c0a8110adc..c4f79780d96 100644
--- a/GUI/Model/ToCore/SimulationToCore.cpp
+++ b/GUI/Model/ToCore/SimulationToCore.cpp
@@ -53,13 +53,12 @@ void setParameterDistributionToSimulation(ParameterDistribution::WhichParameter
 }
 
 //! adds DistributionParameters to the ISimulation
-void addDistributionParametersToSimulation(const BeamItem& item,
-                                           ScatteringSimulation& simulation)
+void addDistributionParametersToSimulation(const BeamItem& item, ScatteringSimulation& simulation)
 {
     ASSERT(dynamic_cast<const GISASBeamItem*>(&item));
 
-    setParameterDistributionToSimulation<BeamWavelengthItem>(
-        ParameterDistribution::BeamWavelength, item.wavelengthItem(), simulation);
+    setParameterDistributionToSimulation<BeamWavelengthItem>(ParameterDistribution::BeamWavelength,
+                                                             item.wavelengthItem(), simulation);
     setParameterDistributionToSimulation<BeamInclinationAngleItem>(
         ParameterDistribution::BeamInclinationAngle, item.inclinationAngleItem(), simulation);
     setParameterDistributionToSimulation<BeamAzimuthalAngleItem>(
@@ -78,8 +77,7 @@ std::unique_ptr<ScanResolution> createScanResolution(const BeamDistributionItem*
     if (!item)
         return nullptr;
 
-    const auto* distr_item =
-        dynamic_cast<const SymmetricResolutionItem*>(item->distribution());
+    const auto* distr_item = dynamic_cast<const SymmetricResolutionItem*>(item->distribution());
     if (!distr_item)
         return nullptr;
 
@@ -173,8 +171,8 @@ DepthProbeSimulation* createDepthProbeSimulation(std::unique_ptr<MultiLayer> sam
 
 std::unique_ptr<ISimulation>
 GUI::Transform::ToCore::itemsToSimulation(const MultiLayerItem* sampleItem,
-                                            const InstrumentItem* instrumentItem,
-                                            const SimulationOptionsItem& optionsItem)
+                                          const InstrumentItem* instrumentItem,
+                                          const SimulationOptionsItem& optionsItem)
 {
     ASSERT(sampleItem);
     ASSERT(instrumentItem);
-- 
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