From 632b6ad34e0772e8c32c9a3c34faf10b7c9481dd Mon Sep 17 00:00:00 2001 From: "Joachim Wuttke (h)" <j.wuttke@fz-juelich.de> Date: Wed, 14 Feb 2024 20:46:30 +0100 Subject: [PATCH] follow-up: rm maskItemsQ --- GUI/Model/Data/Data2DItem.cpp | 2 +- GUI/Model/Detector/DetectorItem.cpp | 2 +- GUI/Model/Job/JobItem.cpp | 2 +- GUI/Model/Mask/MasksSet.cpp | 9 --------- GUI/Model/Mask/MasksSet.h | 1 - GUI/View/Canvas/MaskEditorCanvas.cpp | 4 ++-- GUI/View/Scene/MaskGraphicsScene.cpp | 4 ++-- 7 files changed, 7 insertions(+), 17 deletions(-) diff --git a/GUI/Model/Data/Data2DItem.cpp b/GUI/Model/Data/Data2DItem.cpp index c1ae3c7a610..2d7803c37b4 100644 --- a/GUI/Model/Data/Data2DItem.cpp +++ b/GUI/Model/Data/Data2DItem.cpp @@ -365,7 +365,7 @@ Datafield* Data2DItem::createMaskedField() const std::unique_ptr<IShape2D> roi; Datafield* result = c_field()->clone(); MaskStack detectorMask; - const auto& maskItems = masksSet()->maskItemsQ(); + const auto& maskItems = masksSet()->maskItems(); // reverse loop (waiting for C++ ranges) for (auto maskIter = maskItems.crbegin(); maskIter != maskItems.crend(); maskIter++) { diff --git a/GUI/Model/Detector/DetectorItem.cpp b/GUI/Model/Detector/DetectorItem.cpp index d96c15e1fdb..7ffedbacd05 100644 --- a/GUI/Model/Detector/DetectorItem.cpp +++ b/GUI/Model/Detector/DetectorItem.cpp @@ -68,7 +68,7 @@ std::unique_ptr<IDetector> DetectorItem::createDetector() const auto result = std::make_unique<Detector2D>(x_wid, y_wid, n_x, n_y, x_cen, y_cen); if (m_masks) { - const auto& maskItems = m_masks->maskItemsQ(); + const auto& maskItems = m_masks->maskItems(); // reverse loop (waiting for C++ ranges) for (auto maskIter = maskItems.crbegin(); maskIter != maskItems.crend(); maskIter++) { diff --git a/GUI/Model/Job/JobItem.cpp b/GUI/Model/Job/JobItem.cpp index ff0f8072a22..92d1b125ebf 100644 --- a/GUI/Model/Job/JobItem.cpp +++ b/GUI/Model/Job/JobItem.cpp @@ -228,7 +228,7 @@ void JobItem::convertMaskCoords() // then from bins to target coords. // If 'IDetector::addBinMask' is used by detector, only "orig coords --> bins" is needed. if (const auto* container = m_dfile_item->data2DItem()->masksSet()) - for (auto* maskItem : container->maskItemsQ()) + for (auto* maskItem : container->maskItems()) mask_converter.convertToNbins(maskItem); } diff --git a/GUI/Model/Mask/MasksSet.cpp b/GUI/Model/Mask/MasksSet.cpp index 3ea98dc1068..0ee6d6ea2cf 100644 --- a/GUI/Model/Mask/MasksSet.cpp +++ b/GUI/Model/Mask/MasksSet.cpp @@ -27,17 +27,8 @@ const QString Mask("Mask"); } // namespace MasksSet::MasksSet() = default; - MasksSet::~MasksSet() = default; -QVector<MaskItem*> MasksSet::maskItemsQ() const -{ - QVector<MaskItem*> ret; - for (MaskItem* t : m_mask_items) - ret << t; - return ret; -} - void MasksSet::insertMask(int row, MaskItem* maskItem) { // takes owning of maskItem! diff --git a/GUI/Model/Mask/MasksSet.h b/GUI/Model/Mask/MasksSet.h index f74ea2dfc64..93da9cf90d4 100644 --- a/GUI/Model/Mask/MasksSet.h +++ b/GUI/Model/Mask/MasksSet.h @@ -32,7 +32,6 @@ public: MasksSet(); virtual ~MasksSet(); - QVector<MaskItem*> maskItemsQ() const; const std::vector<MaskItem*>& maskItems() const { return m_mask_items.shared(); } //! Insert mask at given row. diff --git a/GUI/View/Canvas/MaskEditorCanvas.cpp b/GUI/View/Canvas/MaskEditorCanvas.cpp index 00067c0a252..fc8d6a057f3 100644 --- a/GUI/View/Canvas/MaskEditorCanvas.cpp +++ b/GUI/View/Canvas/MaskEditorCanvas.cpp @@ -121,8 +121,8 @@ void MaskEditorCanvas::onPresentationChange(bool pixelized) } if (auto* container = m_data_item->masksSet()) - for (MaskItem* mask : container->maskItemsQ()) - mask->setIsVisible(!pixelized && mask->wasVisible()); + for (MaskItem* t : container->maskItems()) + t->setIsVisible(!pixelized && t->wasVisible()); } //! Saves plot into project directory. diff --git a/GUI/View/Scene/MaskGraphicsScene.cpp b/GUI/View/Scene/MaskGraphicsScene.cpp index 319bac59272..7d86ad758ac 100644 --- a/GUI/View/Scene/MaskGraphicsScene.cpp +++ b/GUI/View/Scene/MaskGraphicsScene.cpp @@ -310,7 +310,7 @@ void MaskGraphicsScene::updateScene() // update Z-values of all IMaskView to reflect stacking order int z = m_masks_qmodel->masksSet()->size(); - for (const MaskItem* maskItem : m_masks_qmodel->masksSet()->maskItemsQ()) { + for (const MaskItem* maskItem : m_masks_qmodel->masksSet()->maskItems()) { if (IOverlay* overlay = m_mask2overlay[maskItem]) overlay->setZValue(z); --z; @@ -366,7 +366,7 @@ void MaskGraphicsScene::updateOverlays() ASSERT(m_masks_qmodel); MasksSet* holder_item = m_masks_qmodel->masksSet(); ASSERT(holder_item); - for (MaskItem* mask_item : holder_item->maskItemsQ()) { + for (MaskItem* mask_item : holder_item->maskItems()) { IOverlay* item_overlay = registerOverlay(mask_item); ASSERT(item_overlay); -- GitLab