From 606928d5ade464226860f6682f75bbebd7d764a0 Mon Sep 17 00:00:00 2001
From: Mikhail Svechnikov <svechnikovmv@gmail.com>
Date: Tue, 30 Jul 2024 18:07:34 +0200
Subject: [PATCH] upd var name

---
 GUI/View/Realspace/RealspaceBuilder.cpp | 2 +-
 Img3D/Type/SceneGeometry.h              | 2 +-
 Sample/Interface/RoughnessMap.cpp       | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/GUI/View/Realspace/RealspaceBuilder.cpp b/GUI/View/Realspace/RealspaceBuilder.cpp
index ba58c756676..60fd44dc828 100644
--- a/GUI/View/Realspace/RealspaceBuilder.cpp
+++ b/GUI/View/Realspace/RealspaceBuilder.cpp
@@ -105,7 +105,7 @@ std::unique_ptr<const double2d_t> layerRoughnessMap(const LayerItem& layerItem,
     if (const auto* br = dynamic_cast<const BasicRoughnessItem*>(layerItem.certainRoughness())) {
         auto roughness = LayerRoughness(br->sigma().dVal(), br->hurst().dVal(),
                                         br->lateralCorrelationLength().dVal());
-        int n = sceneGeometry.roughnessResolution;
+        int n = sceneGeometry.numRoughnessPointsAlongAxis;
         double L = 2 * sceneGeometry.layerSize;
         auto rmap = RoughnessMap(n, n, L, L, &roughness, seed); // seed < 0 ==> random every time
         result.reset(new double2d_t(rmap.generateMap()));
diff --git a/Img3D/Type/SceneGeometry.h b/Img3D/Type/SceneGeometry.h
index a131ccd1332..4bc389a724f 100644
--- a/Img3D/Type/SceneGeometry.h
+++ b/Img3D/Type/SceneGeometry.h
@@ -21,7 +21,7 @@ struct SceneGeometry {
     double layerBorderWidth = 5.0;
     double topOrBottomLayerThickness = 25.0;
     double layerMinimumThickness = 2.0;
-    unsigned roughnessResolution = 256;
+    unsigned numRoughnessPointsAlongAxis = 256;
     unsigned maxNumberOfParticlesToShow = 20000;
 };
 
diff --git a/Sample/Interface/RoughnessMap.cpp b/Sample/Interface/RoughnessMap.cpp
index fb43819d4a6..0e40f37a4f7 100644
--- a/Sample/Interface/RoughnessMap.cpp
+++ b/Sample/Interface/RoughnessMap.cpp
@@ -178,7 +178,7 @@ RoughnessMap::double2d_t RoughnessMap::applyHeightsToSpectrum(const double2d_t&
     // flatten spectral map
     auto s_map_flat = Vec::flatten(s_map);
 
-    // sort and remember the original potitions
+    // sort and remember the original positions
     std::vector<std::pair<double, size_t>> s_map_indexed(s_map_flat.size());
     for (size_t i = 0; i < s_map_flat.size(); i++)
         s_map_indexed[i] = std::make_pair(s_map_flat[i], i);
-- 
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