diff --git a/Sim/Simulation/SpecularSimulation.cpp b/Sim/Simulation/SpecularSimulation.cpp index 076952cfeea398278e2cbfa6ee6794203beb678d..1a55b54ac68205d6dcc6f4a135cfb254d123c777 100644 --- a/Sim/Simulation/SpecularSimulation.cpp +++ b/Sim/Simulation/SpecularSimulation.cpp @@ -56,6 +56,12 @@ SpecularSimulation::SpecularSimulation() m_detector.reset(new SpecularDetector1D); } +SpecularSimulation::SpecularSimulation(const ISpecularScan& scan, const MultiLayer& sample) +{ + setScan(scan); + setSample(sample); +} + SpecularSimulation::~SpecularSimulation() = default; SpecularSimulation::SpecularSimulation(SpecularSimulation&&) = default; diff --git a/Sim/Simulation/SpecularSimulation.h b/Sim/Simulation/SpecularSimulation.h index 0c29de18b24319d4ececbe4a5a32be7cb43e781c..2efe9a321c6e48ee6cc0d0d30e06a11ad448ed85 100644 --- a/Sim/Simulation/SpecularSimulation.h +++ b/Sim/Simulation/SpecularSimulation.h @@ -34,6 +34,7 @@ class SpecularElement; class SpecularSimulation : public ISimulation { public: SpecularSimulation(); + SpecularSimulation(const ISpecularScan& scan, const MultiLayer& sample); ~SpecularSimulation() override; SpecularSimulation(SpecularSimulation&&);