diff --git a/GUI/Model/Sample/ParticleCompositionItem.cpp b/GUI/Model/Sample/ParticleCompositionItem.cpp
index f033b019c7d1ca6b58135d69c537f6c26f242448..0564bf75da770a6dc15c7428766a5e5474debe81 100644
--- a/GUI/Model/Sample/ParticleCompositionItem.cpp
+++ b/GUI/Model/Sample/ParticleCompositionItem.cpp
@@ -65,8 +65,8 @@ std::unique_ptr<ParticleComposition> ParticleCompositionItem::createParticleComp
         } else if (auto* compositionItem = dynamic_cast<ParticleCompositionItem*>(p)) {
             if (auto P_child_composition = compositionItem->createParticleComposition())
                 P_composition->addParticle(*P_child_composition);
-        } else if (auto* mesoCrystalItem = dynamic_cast<MesocrystalItem*>(p)) {
-            if (auto P_meso = mesoCrystalItem->createMesocrystal())
+        } else if (auto* mesocrystalItem = dynamic_cast<MesocrystalItem*>(p)) {
+            if (auto P_meso = mesocrystalItem->createMesocrystal())
                 P_composition->addParticle(*P_meso);
         }
     }
diff --git a/GUI/View/Realspace/RealSpaceBuilder.cpp b/GUI/View/Realspace/RealSpaceBuilder.cpp
index 28dac5761bed7fb2f6cf6aca7123bf8272db4c4a..c92a4a4022dfb1166933e00a8a6413e5997f502f 100644
--- a/GUI/View/Realspace/RealSpaceBuilder.cpp
+++ b/GUI/View/Realspace/RealSpaceBuilder.cpp
@@ -156,11 +156,11 @@ void RealSpaceBuilder::populateParticleFromParticleItem(RealSpace::Model* model,
             return;
         auto particleComposition = particleCompositionItem->createParticleComposition();
         particle3DContainer = m_builderUtils->particleComposition3DContainer(*particleComposition);
-    } else if (const auto* mesoCrystalItem = dynamic_cast<const MesocrystalItem*>(&particleItem)) {
+    } else if (const auto* mesocrystalItem = dynamic_cast<const MesocrystalItem*>(&particleItem)) {
         // If there is no particle to populate inside MesocrystalItem
-        if (!mesoCrystalItem->basisParticle())
+        if (!mesocrystalItem->basisParticle())
             return;
-        particle3DContainer = m_builderUtils->mesoCrystal3DContainer(*mesoCrystalItem);
+        particle3DContainer = m_builderUtils->mesocrystal3DContainer(*mesocrystalItem);
     }
 
     populateParticleFromParticle3DContainer(model, particle3DContainer);
diff --git a/GUI/View/Realspace/RealSpaceBuilderUtils.cpp b/GUI/View/Realspace/RealSpaceBuilderUtils.cpp
index e59784b4e19b451458de254e130b9d18b48be07a..199bad9dabcc3dcc7bced449a6986a728e088d64 100644
--- a/GUI/View/Realspace/RealSpaceBuilderUtils.cpp
+++ b/GUI/View/Realspace/RealSpaceBuilderUtils.cpp
@@ -239,12 +239,12 @@ GUI::RealSpace::BuilderUtils::particle3DContainerVector(const ParticleLayoutItem
             auto particleComposition = compositionItem->createParticleComposition();
             particle3DContainer =
                 particleComposition3DContainer(*particleComposition, total_abundance, origin);
-        } else if (const auto* mesoCrystalItem = dynamic_cast<MesocrystalItem*>(particleItem)) {
+        } else if (const auto* mesocrystalItem = dynamic_cast<MesocrystalItem*>(particleItem)) {
             // If there is no particle to populate inside MesocrystalItem
-            if (!mesoCrystalItem->basisParticle())
+            if (!mesocrystalItem->basisParticle())
                 continue;
-            particle3DContainer = GUI::RealSpace::BuilderUtils::mesoCrystal3DContainer(
-                *mesoCrystalItem, total_abundance, origin);
+            particle3DContainer = GUI::RealSpace::BuilderUtils::mesocrystal3DContainer(
+                *mesocrystalItem, total_abundance, origin);
         }
 
         cumulative_abundance += particle3DContainer.cumulativeAbundance();
@@ -323,7 +323,7 @@ Particle3DContainer GUI::RealSpace::BuilderUtils::particleComposition3DContainer
             particle3DContainer = particleCoreShell3DContainer(*p, 1.0, origin);
         } else if (dynamic_cast<const Mesocrystal*>(pc_particle)) {
             // TODO: Implement method to populate Mesocrystal from CORE and NOT from MesocrystalItem
-            // as it is done currently in GUI::RealSpace::BuilderUtils::mesoCrystal3DContainer
+            // as it is done currently in GUI::RealSpace::BuilderUtils::mesocrystal3DContainer
             std::ostringstream ostr;
             ostr << "Sorry, Mesocrystal inside ParticleComposition not yet implemented";
             ostr << "\n\nStay tuned!";
@@ -345,13 +345,13 @@ Particle3DContainer GUI::RealSpace::BuilderUtils::particleComposition3DContainer
     return result;
 }
 
-Particle3DContainer GUI::RealSpace::BuilderUtils::mesoCrystal3DContainer(
-    const MesocrystalItem& mesoCrystalItem, double total_abundance, const QVector3D& origin)
+Particle3DContainer GUI::RealSpace::BuilderUtils::mesocrystal3DContainer(
+    const MesocrystalItem& mesocrystalItem, double total_abundance, const QVector3D& origin)
 {
-    RealSpaceMesocrystal mesoCrystalUtils(&mesoCrystalItem, total_abundance, origin,
+    RealSpaceMesocrystal mesocrystalUtils(&mesocrystalItem, total_abundance, origin,
                                           m_fnColorFromMaterialName);
 
-    Particle3DContainer mesoCrystal3DContainer = mesoCrystalUtils.populateMesocrystal();
+    Particle3DContainer mesocrystal3DContainer = mesocrystalUtils.populateMesocrystal();
 
-    return mesoCrystal3DContainer;
+    return mesocrystal3DContainer;
 }
diff --git a/GUI/View/Realspace/RealSpaceBuilderUtils.h b/GUI/View/Realspace/RealSpaceBuilderUtils.h
index 466c6c878c2b32c52ce1afcfbbf9ae7e36d56b5d..4a4c671ba0f539862f915154d73c71f8f650332b 100644
--- a/GUI/View/Realspace/RealSpaceBuilderUtils.h
+++ b/GUI/View/Realspace/RealSpaceBuilderUtils.h
@@ -96,7 +96,7 @@ public:
     particleComposition3DContainer(const ParticleComposition& particleComposition3DContainer,
                                    double total_abundance = 1.0, const QVector3D& origin = {});
 
-    Particle3DContainer mesoCrystal3DContainer(const MesocrystalItem& mesoCrystalItem,
+    Particle3DContainer mesocrystal3DContainer(const MesocrystalItem& mesocrystalItem,
                                                double total_abundance = 1.0,
                                                const QVector3D& origin = {});
 
diff --git a/GUI/View/Realspace/RealSpaceMesocrystalUtils.cpp b/GUI/View/Realspace/RealSpaceMesocrystalUtils.cpp
index f39920023df9e26b93755d7a115e1a2f9f4ddfc3..00e8eaefc324fff0d5ec99fafa73e8421266b379 100644
--- a/GUI/View/Realspace/RealSpaceMesocrystalUtils.cpp
+++ b/GUI/View/Realspace/RealSpaceMesocrystalUtils.cpp
@@ -361,10 +361,10 @@ bool isPositionInsideMesocrystal(const IFormFactor* outerShape, R3 positionInsid
 
 
 RealSpaceMesocrystal::RealSpaceMesocrystal(
-    const MesocrystalItem* mesoCrystalItem, double total_abundance, const QVector3D& origin,
+    const MesocrystalItem* mesocrystalItem, double total_abundance, const QVector3D& origin,
     std::function<QColor(const QString&)> fnColorFromMaterialName)
 {
-    m_mesoCrystalItem = mesoCrystalItem;
+    m_mesocrystalItem = mesocrystalItem;
     m_total_abundance = total_abundance;
     m_origin = origin;
     m_builderUtils = std::make_unique<GUI::RealSpace::BuilderUtils>(fnColorFromMaterialName);
@@ -372,44 +372,44 @@ RealSpaceMesocrystal::RealSpaceMesocrystal(
 
 Particle3DContainer RealSpaceMesocrystal::populateMesocrystal()
 {
-    auto mesoCrystal = m_mesoCrystalItem->createMesocrystal();
+    auto mesocrystal = m_mesocrystalItem->createMesocrystal();
 
-    std::unique_ptr<Mesocrystal> M_clone(mesoCrystal->clone()); // clone of the mesoCrystal
+    std::unique_ptr<Mesocrystal> M_clone(mesocrystal->clone()); // clone of the mesocrystal
 
-    // These methods DO NOT add rotation/translation of the mesoCrystal to its children
+    // These methods DO NOT add rotation/translation of the mesocrystal to its children
     // and hence they need to be added manually
-    auto lattice = m_mesoCrystalItem->getLattice();
-    auto particleBasis = m_mesoCrystalItem->getBasis();
-    auto outerShapeff = m_mesoCrystalItem->getOuterShape();
+    auto lattice = m_mesocrystalItem->getLattice();
+    auto particleBasis = m_mesocrystalItem->getBasis();
+    auto outerShapeff = m_mesocrystalItem->getOuterShape();
 
-    const auto* mesoCrystal_rotation = M_clone->rotation();
-    auto mesoCrystal_translation = M_clone->particlePosition();
+    const auto* mesocrystal_rotation = M_clone->rotation();
+    auto mesocrystal_translation = M_clone->particlePosition();
 
-    Particle3DContainer mesoCrystalBasis3DContainer;
+    Particle3DContainer mesocrystalBasis3DContainer;
 
     if (dynamic_cast<const ParticleComposition*>(particleBasis.get())) {
         const auto* particleComposition =
             dynamic_cast<const ParticleComposition*>(particleBasis.get());
-        mesoCrystalBasis3DContainer =
+        mesocrystalBasis3DContainer =
             m_builderUtils->particleComposition3DContainer(*particleComposition, 1.0, m_origin);
     } else if (dynamic_cast<const ParticleCoreShell*>(particleBasis.get())) {
         const auto* particleCoreShell = dynamic_cast<const ParticleCoreShell*>(particleBasis.get());
-        mesoCrystalBasis3DContainer =
+        mesocrystalBasis3DContainer =
             m_builderUtils->particleCoreShell3DContainer(*particleCoreShell, 1.0, m_origin);
     } else if (dynamic_cast<const Mesocrystal*>(particleBasis.get())) {
         // TODO: Implement method to populate Mesocrystal from CORE and NOT from MesocrystalItem
-        // as it is done currently in GUI::RealSpace::BuilderUtils::mesoCrystal3DContainer
+        // as it is done currently in GUI::RealSpace::BuilderUtils::mesocrystal3DContainer
         std::ostringstream ostr;
         ostr << "Sorry, Mesocrystal inside Mesocrystal not yet implemented";
         ostr << "\n\nStay tuned!";
         throw std::runtime_error(ostr.str());
     } else {
         const auto* particle = dynamic_cast<const Particle*>(particleBasis.get());
-        mesoCrystalBasis3DContainer =
+        mesocrystalBasis3DContainer =
             m_builderUtils->singleParticle3DContainer(*particle, 1.0, m_origin);
     }
 
-    Particle3DContainer mesoCrystal3DContainer;
+    Particle3DContainer mesocrystal3DContainer;
 
     for (int k = -n; k <= n; k++) {
         for (int j = -n; j <= n; j++) {
@@ -418,8 +418,8 @@ Particle3DContainer RealSpaceMesocrystal::populateMesocrystal()
                                       + k * lattice.basisVectorC();
 
                 if (isPositionInsideMesocrystal(outerShapeff.get(), positionInside)) {
-                    for (size_t it = 0; it < mesoCrystalBasis3DContainer.containerSize(); ++it) {
-                        auto particle3D = mesoCrystalBasis3DContainer.createParticle(it);
+                    for (size_t it = 0; it < mesocrystalBasis3DContainer.containerSize(); ++it) {
+                        auto particle3D = mesocrystalBasis3DContainer.createParticle(it);
                         particle3D->addTranslation(
                             QVector3D(static_cast<float>(positionInside.x()),
                                       static_cast<float>(positionInside.y()),
@@ -427,15 +427,15 @@ Particle3DContainer RealSpaceMesocrystal::populateMesocrystal()
 
                         particle3D->addExtrinsicRotation(
                             m_builderUtils->implementParticleRotationfromIRotation(
-                                mesoCrystal_rotation));
+                                mesocrystal_rotation));
 
                         particle3D->addTranslation(
-                            QVector3D(static_cast<float>(mesoCrystal_translation.x()),
-                                      static_cast<float>(mesoCrystal_translation.y()),
-                                      static_cast<float>(mesoCrystal_translation.z())));
+                            QVector3D(static_cast<float>(mesocrystal_translation.x()),
+                                      static_cast<float>(mesocrystal_translation.y()),
+                                      static_cast<float>(mesocrystal_translation.z())));
 
-                        mesoCrystal3DContainer.addParticle(
-                            particle3D.release(), mesoCrystalBasis3DContainer.particle3DBlend(it));
+                        mesocrystal3DContainer.addParticle(
+                            particle3D.release(), mesocrystalBasis3DContainer.particle3DBlend(it));
                     }
                 }
             }
@@ -445,20 +445,20 @@ Particle3DContainer RealSpaceMesocrystal::populateMesocrystal()
     // Add outer shape for visualization
     auto outerShape3D = GUI::View::TransformTo3D::createParticlefromFormfactor(outerShapeff.get());
     outerShape3D->addTransform(
-        m_builderUtils->implementParticleRotationfromIRotation(mesoCrystal_rotation),
-        QVector3D(static_cast<float>(mesoCrystal_translation.x()),
-                  static_cast<float>(mesoCrystal_translation.y()),
-                  static_cast<float>(mesoCrystal_translation.z())));
+        m_builderUtils->implementParticleRotationfromIRotation(mesocrystal_rotation),
+        QVector3D(static_cast<float>(mesocrystal_translation.x()),
+                  static_cast<float>(mesocrystal_translation.y()),
+                  static_cast<float>(mesocrystal_translation.z())));
 
     // assign grey (default) color to the outer shape
     QColor color = {};
     color.setAlphaF(0.3);
     outerShape3D->color = color;
-    mesoCrystal3DContainer.addParticle(outerShape3D.release(), true);
+    mesocrystal3DContainer.addParticle(outerShape3D.release(), true);
 
     // set the correct abundance for the Mesocrystal
-    mesoCrystal3DContainer.setCumulativeAbundance(M_clone->abundance() / m_total_abundance);
-    mesoCrystal3DContainer.setParticleType("Mesocrystal");
+    mesocrystal3DContainer.setCumulativeAbundance(M_clone->abundance() / m_total_abundance);
+    mesocrystal3DContainer.setParticleType("Mesocrystal");
 
-    return mesoCrystal3DContainer;
+    return mesocrystal3DContainer;
 }
diff --git a/GUI/View/Realspace/RealSpaceMesocrystalUtils.h b/GUI/View/Realspace/RealSpaceMesocrystalUtils.h
index 6ecabd4857eab351d8d1ef61878e76f1ff422d27..7aae608a06dab5e81865eebd679ae49d918e821f 100644
--- a/GUI/View/Realspace/RealSpaceMesocrystalUtils.h
+++ b/GUI/View/Realspace/RealSpaceMesocrystalUtils.h
@@ -29,14 +29,14 @@ class RealSpaceMesocrystal {
 public:
     ~RealSpaceMesocrystal() = default;
 
-    RealSpaceMesocrystal(const MesocrystalItem* mesoCrystalItem, double total_abundance,
+    RealSpaceMesocrystal(const MesocrystalItem* mesocrystalItem, double total_abundance,
                          const QVector3D& origin,
                          std::function<QColor(const QString&)> fnColorFromMaterialName);
 
     Particle3DContainer populateMesocrystal();
 
 private:
-    const MesocrystalItem* m_mesoCrystalItem;
+    const MesocrystalItem* m_mesocrystalItem;
     double m_total_abundance;
     QVector3D m_origin;
     std::unique_ptr<GUI::RealSpace::BuilderUtils> m_builderUtils;
diff --git a/GUI/View/SampleDesigner/MesocrystalForm.cpp b/GUI/View/SampleDesigner/MesocrystalForm.cpp
index c383aee6715a81aae59e8b6da57bf0bcae239015..1334b4b4f329d53fc883bc3ef6a6258ad411b5ca 100644
--- a/GUI/View/SampleDesigner/MesocrystalForm.cpp
+++ b/GUI/View/SampleDesigner/MesocrystalForm.cpp
@@ -120,7 +120,7 @@ void MesocrystalForm::enableStructureEditing(bool b)
         m_removeAction->setVisible(b);
 }
 
-MesocrystalItem* MesocrystalForm::mesoCrystalItem() const
+MesocrystalItem* MesocrystalForm::mesocrystalItem() const
 {
     return m_item;
 }
diff --git a/GUI/View/SampleDesigner/MesocrystalForm.h b/GUI/View/SampleDesigner/MesocrystalForm.h
index fef651849d9db06de2af67d2bcd13e0769de5d9a..b671c1187880a8a256357f3e4cdcbe6d4f50a9e7 100644
--- a/GUI/View/SampleDesigner/MesocrystalForm.h
+++ b/GUI/View/SampleDesigner/MesocrystalForm.h
@@ -31,7 +31,7 @@ public:
                     bool allowRemove = true);
 
     void enableStructureEditing(bool b);
-    MesocrystalItem* mesoCrystalItem() const;
+    MesocrystalItem* mesocrystalItem() const;
     void createBasisWidgets();
 
 private:
diff --git a/GUI/View/SampleDesigner/SampleEditorController.cpp b/GUI/View/SampleDesigner/SampleEditorController.cpp
index 28a912ee119eaff05f4803c8cfb48133a859f3b8..2e4cb8cebe0132655cedabcffe408cb4f1843186 100644
--- a/GUI/View/SampleDesigner/SampleEditorController.cpp
+++ b/GUI/View/SampleDesigner/SampleEditorController.cpp
@@ -452,7 +452,7 @@ void SampleEditorController::setSampleDescription(const QString& description)
 void SampleEditorController::setMesocrystalBasis(MesocrystalForm* widget,
                                                  ItemWithParticlesCatalog::Type type)
 {
-    auto* meso = widget->mesoCrystalItem();
+    auto* meso = widget->mesocrystalItem();
     meso->setBasis(createAndInitParticle(type));
     widget->createBasisWidgets();
     m_sampleForm->updateUnits();
@@ -462,7 +462,7 @@ void SampleEditorController::setMesocrystalBasis(MesocrystalForm* widget,
 void SampleEditorController::setMesocrystalBasis(MesocrystalForm* widget,
                                                  FormFactorItemCatalog::Type type)
 {
-    auto* meso = widget->mesoCrystalItem();
+    auto* meso = widget->mesocrystalItem();
     meso->setBasis(createAndInitParticle(type));
     widget->createBasisWidgets();
     m_sampleForm->updateUnits();